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Thread Statistics | Show CCP posts - 12 post(s) |

Me ofcourse
There is no life in space
34
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Posted - 2012.11.15 05:20:00 -
[1] - Quote
dynamic system security status. do something like after a number of positive sec status characters get killed in said system. (eg, Niarja) the sec status will slowly deteriorate how ever after a number of Negative sec status characters gets blown up the security status of the system will slowly increase.
along with that, there might be a CONCORD outpost/beacon which people can warp to and pay isk to manualy raise the sec status of the system (how ever there will be a delay) adding a isk sink. null sec and wormhole space will be unaffected by this of course, but it can affect highsec/low sec space. allowing players to somewhat control system security status's and adding another dynamic to the game :D |

Me ofcourse
There is no life in space
41
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Posted - 2012.11.26 09:07:00 -
[2] - Quote
Elmanketticks wrote:REMOVE and delete old characters who haven't logged in for at least 1 year. Their names should be available to other players again! I hate creating alts and at least some good names being taken by 2005 characters who have obviously not been used for years. There must be something done against those abandoned/orphaned files in the database! Not only gets the database bigger and bigger each time a new character is being created, it also gets slower and takes up more cpu/space. Thats only logical. So please: remove orphaned characters who haven't logged in for 1 year (or make that 2 years, at least do something).
problem with that is that there are people who will leave the game, and after a few years come back to play, i suggest that after a year or 2 of the account being deactivated, the name become available to be used. and if the original player wishes to come back, he/she will be required to enter a new player name, just that under the corp history the name which he/she was using back then will be bracketed
Tornii wrote:Having back the '3D' weapon icons representing new weapon models -- instead of the current old-school icon art -- would be great. Such stuff impacts overall perception and game immersion quite a bit.
or at the very least add an option for players to pick which type of icon they want (new '3D' one, or the old one which was reverted to after we saw the awesomeness) |

Me ofcourse
There is no life in space
42
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Posted - 2012.12.03 00:33:00 -
[3] - Quote
Hathrul wrote:Skaara wrote: 4 Please fix probe, it is still too hard to use, on average, it takes a normal player at least 5-10min to find a ship at 'safe spot', what does red bubble mean? what does red circle mean? when you finnally scan down a ship at 40% accuracy, and you shorten the scan range, only to find it's gone, even tho the target didnt move a bit, scanner tricked ya, it is worse than quantum physic
im sorry but no. it takes a normal player that time, so get people that are good at it and willing to take the time getting the skills. good combat probers can do it in 1 or 2 tries and it shouldnt take more then 10-20 seconds. let some skill be invovled!
agreed, if ccp is going to try to "fix" the scanning, they have to make the arrows at least 3 dimensional (instead of remaining flat when viewing them from their top) |

Me ofcourse
There is no life in space
45
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Posted - 2012.12.08 01:54:00 -
[4] - Quote
bring back the jukebox, i miss it :( |

Me ofcourse
There is no life in space
47
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Posted - 2012.12.10 03:05:00 -
[5] - Quote
give us an option to view the outside from our ships bridge. (in a way expanding on the WIS idea, :3 |

Me ofcourse
Koa Mai Hoku Nulli Legio
84
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Posted - 2013.05.14 03:22:00 -
[6] - Quote
Stegas Tyrano wrote:Show an alternate view of the Skill sets as Skill Tree's. A bit like how it's done in Skyrim. This let's us easily see which skills can be trained and which skills need to be trained. something like how dust 514 skill tree is like i am guessing? yeah that would be a nice graphical update, will make the interface a little more nicer to view instead of a wall of text |

Me ofcourse
Koa Mai Hoku Nulli Legio
84
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Posted - 2013.05.16 00:49:00 -
[7] - Quote
ok, everyone who was here for the incarna expansion would've know that CCP implemented the turret icons, instead of having them go to waste, i suggest that CCP add an option to enable them so the ones that actually liked the updated turret icons can have them, its a small idea but a good idea |
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